Tribal Frenzy
Type of Feat: Class
Prerequisite: Warchief Level 1.
Specifics: The Warchief inspires a frenzy in his allies. It lasts until combat is over or the Warchief cancels it, whichever comes sooner. All allies gain a +2 bonus to Strength, and take damage equal to their Hit Dice for every round of the Frenzy. The bonus to Strength increases to +4 at level 3, +6 at level 5, and so on.
Use: Selected.